• BolexForSoup@kbin.social
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    1 year ago

    I don’t think folks remember how truly shitty Nintendo‘s online service was when it was free. The fact is these companies will not put meaningful resources into them unless they are directly generating revenue. I hate it, but that’s reality.

    • ALostInquirer@lemm.ee
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      1 year ago

      …It’s improved? Doesn’t it still handle communication weirdly (needing a separate app for voice chat), or is that on a game-by-game basis?

        • CaptDust@sh.itjust.works
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          1 year ago

          I really don’t see how this is any better, they are using the same peer to peer netcode they always have. Maybe the general quality of Internet has gone up, but there is nothing I can point to that Nintendo has fundamentally changed between previous free MP and NSO, except giving some ROMS and DLC occasionally. Smash bros is still a lag fest with wireless players, splatoon still delays collision detection, Mario kart still has weird rubber banding and desync… they just slapped a price tag on it.

        • averyminya@beehaw.org
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          1 year ago

          I played online on the Wii quite a lot, it was fine. Smash bros a ton, 007 Golden Eye and The Conduit, and good old MH Tri.

          Literally a thousand hours in that last one alone most of which was spend online. Did you not use Ethernet? Wi-Fi was shitty for sure, because everybody had shitty wi-fi back then. (I’m also not saying it was amazing, but it was free and serviceable)