Well, remember the bookshelves in skyrim? They had the ability to randomize which books spawned on shelves, over a decade ago. Actual physics enabled books on physical shelves, that were randomly spawned. I never really noticed, but I was going back through Skyrim modding again and I noticed the level lists had that.
This isn’t super complicated.
BGS spent over a decade training us that every piece of junk had purpose, then did away with all of it in Starfield. I’m not saying that had to stick to TES and Fallout design principles, but why offer so much lootable junk if it truly is just junk?
In Fallout with scrapping sure, but TES? There are a ton of items, like all the kitchenware, that are just for decoration and served no greater purpose.
Oh please, an enchanted fork was the best playthrough you could do