nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoZombie MMO The Day Before's player count drops 75% despite a day one patchwww.eurogamer.netexternal-linkmessage-square64fedilinkarrow-up1179arrow-down110
arrow-up1169arrow-down1external-linkZombie MMO The Day Before's player count drops 75% despite a day one patchwww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square64fedilink
minus-squareDelphia@lemmy.worldlinkfedilinkEnglisharrow-up2·11 months agoIm with you on this, the issue I see is that to get a really big number of zombies, like for a proper “horde” to behave correctly would be a hell of a computing task. Especially when 20 players start throwing grenades into the middle.
Im with you on this, the issue I see is that to get a really big number of zombies, like for a proper “horde” to behave correctly would be a hell of a computing task. Especially when 20 players start throwing grenades into the middle.