• Chloyster [she/her]@beehaw.orgM
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    11 months ago

    The article says that often during development they’ll put in simple text to speech stuff for characters as a placeholder. I’d imagine to make sure certain audio hooks work and sound isnt broken

    • NekuSoul@lemmy.nekusoul.de
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      11 months ago

      A bad voice probably also just feels much better and complete than having no voice at all. At least based on the observations I’ve made when adding sound effects to my games as a hobbyist. A silent game just feels bad.