Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.

  • Gravitywell@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    27
    arrow-down
    1
    ·
    1 year ago

    So because it depends on Nintendo libraries, valve wanted it taken down, but valve doesn’t represent nintendo and the project isn’t by them or on steam, so who’s actually at risk of being sued and why?

    If Nintendo asked the developer to stop using Nintendo stuff I’d get it, but in that case it was never legal to begin with and the developer knew they had no license to use those libraries, so why all of a sudden does the developer not want to continue at the request of valve, are they an employee of valve or something? This is super weird, its not even a nintendo IP

    • woelkchen@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      3
      ·
      1 year ago

      So because it depends on Nintendo libraries, valve wanted it taken down, but valve doesn’t represent nintendo and the project isn’t by them or on steam, so who’s actually at risk of being sued and why?

      Valve is happy to allow fan creations when they are on Steam. Valve doesn’t want such things outside of Steam and used a sock puppet to save face.