In the Pathfinder Society I’d like to create a Fighter (using Pathbuilder 2E) that’s good at grappling creatures. But there seems to be so many ways of doing this.
It seems like taking Monk/Wrestler as a L2 Archetype Dedication would be advantageous, but since I’ve never played a pure Fighter I’m not sure if their feats would accomplish the same thing without the overhead. (It’s PFS so no Free Archetype.)
I want a character that does good to great, consistent damage (hence Fighter as base class), with the ability to pin down a tough opponent to make them flat-footed, so others can land hits easier.
Thanks for sharing your experience and insight!
Funny you should mention HP vs. AC as I watched a very interesting YouTube video on just that dynamic a few months ago, and if I remember correctly (overall) AC is the better option to increase if you have that choice.