To nobody’s surprise, Sega has enshittified its beloved Crazy Taxi IP.

  • magic_lobster_party@kbin.social
    link
    fedilink
    arrow-up
    19
    arrow-down
    2
    ·
    9 months ago

    100 player survival mode could be fun. It worked for Tetris and Mario, and I can imagine something similar would work for Crazy Taxi.

    As long they manage to maintain a steady player base and stay away from predatory monetary practices - which probably is just wishful thinking.

    • HeyJoe@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      9 months ago

      My guess is after the first year they lower it to 50 since there won’t be that many people playing it. Fall guys did it after 3 years, it was sad to lose the 60 person levels which are now 40 if your lucky.

      • Enma Ai@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        9 months ago

        I feel like fall guys developers are doing everything in their power to have to further reduce this to 30 lol

      • Blackmist@feddit.uk
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        I feel that was mostly so the Switch could run it without having an electronic stroke.

        It ran like shit enough on the PS4…

    • TwilightVulpine@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      9 months ago

      To be fair, to me this does not seem that bad an idea. Live service games share a lot of DNA with arcades. That’s easiest to see in mobile, where people play many short matches rather than long campaigns.

      …frankly that also includes predatory monetization. People forget that games used to be so hard way back when so that they would gobble up kids’ quarters.

      For better or worse, live service Crazy Taxi seems to me like a faithful conversion of the original idea to the current day gaming landscape.