- cross-posted to:
- hackernews@lemmy.smeargle.fans
- cross-posted to:
- hackernews@lemmy.smeargle.fans
On the one side I really like c and c++ because they’re fun and have great performance; they don’t feel like your fighting the language and let me feel sort of creative in the way I do things(compared with something like Rust or Swift).
On the other hand, when weighing one’s feelings against the common good, I guess it’s not really a contest. Plus I suspect a lot of my annoyance with languages like rust stems from not being as familiar with the paradigm. What do you all think?
I think for game development you don’t need to worry about a shortage of C++ opportunities any time soon. Both Unreal and Godot are built in C++ as well as many in-house engines. Similarly, there are other niches where C++ is king and it would decades for that to change.
That said, there are certainly areas where C++ is already being replaced by Rust. Areas where both performance and security are important are the first movers, such as webbrowsers, operating system components, but also things like high-frequency traders (crypto ones almost exclusively use Rust, while traditional ones will move slower).
Personally, I also used to be heavily invested in C++, but I’m happy to have moved to Rust myself. I recently became an independent contractor, and while I would be happy to take contracts involving C++ to migrate them to Rust, I would certainly not start new projects in C++ anymore. But for you, I wouldn’t worry about that yet. The experience you gain working with C++ will help you appreciate Rust more down the line. Just keep in mind that at some point you will be likely to be exposed to Rust too.