OldPernilong0@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 9 个月前Jesse bringing geometry to the tablettrpg.networkimagemessage-square29fedilinkarrow-up1348arrow-down113
arrow-up1335arrow-down1imageJesse bringing geometry to the tablettrpg.networkOldPernilong0@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 9 个月前message-square29fedilink
minus-squarekyle@lemm.eelinkfedilinkarrow-up13·9 个月前Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat. I also generally prefer more structure and strict rules for things though.
Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat.
I also generally prefer more structure and strict rules for things though.