In today's episode of "watch me lose my mind over early video game soundtracks" we're taking a look at the Pictionary game for the NES. Yes, somebody decided...
Also check out the rest of Charles Cornell’s page, lots of cool music-theory vids like this
I often like his breakdown of movie themes and similar even if I don’t really understand any music theory. Here I really like the technology breakdown that some others get into where they breakdown how the underlying technology was used to create the sounds. Everything about space saving in that era of game design was impressive. The reuse of sprites, cleaver music composition, and using memory in a completely different way
I often like his breakdown of movie themes and similar even if I don’t really understand any music theory. Here I really like the technology breakdown that some others get into where they breakdown how the underlying technology was used to create the sounds. Everything about space saving in that era of game design was impressive. The reuse of sprites, cleaver music composition, and using memory in a completely different way