Here’s an upcoming trinket in Shattered Pixel Dungeon that I expect to be pretty polarizing.
Normally when dealing or blocking damage in Shattered, the average result is the most likely one, and the min or max are pretty unlikely. The thirteen leaf clover inverts this, making extreme results more likely than the average. This makes combat much less consistent, for better or worse!
That should be the case, though in Discord we did a bit of back-of-the-napkin math for how attacks interact with armor under these rules and there was a change in expected damage (specifically, an increase). Probably can be balanced but will require care