This was a really good summary of what Rust feels like in my opinion. I’m still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

  • crispy_kilt@feddit.de
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    7 months ago

    Sounds to me like people are using the term “iterate quickly” to really mean “we don’t understand the problem space and we have little usable requirements”

    I agree, for “exploratory programming” Rust takes more time. To hack out quick prototypes I’d use Python.

    • sugar_in_your_tea@sh.itjust.works
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      7 months ago

      And in game dev, a lot of what you’re doing is exploratory:

      • not sure what heuristic to use for pathfinding
      • balancing game mechanics
      • tuning enemy AI
      • tweaking shaders

      Requiring a rebuild for each of those would take too much time.