nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months ago'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comexternal-linkmessage-square37fedilinkarrow-up1293arrow-down13cross-posted to: pcgaming@lemmy.cagaming@lemmy.ml
arrow-up1290arrow-down1external-link'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square37fedilinkcross-posted to: pcgaming@lemmy.cagaming@lemmy.ml
minus-squareandrew_bidlaw@sh.itjust.workslinkfedilinkEnglisharrow-up1·8 months agoBG3? But it’s an exclusion in many, many ways.
minus-squaresp3ctr4l@lemmy.ziplinkfedilinkEnglisharrow-up1·8 months agoYeah, it is a rare exception, though I would argue it is not really a AAA game, more AA. True, it did have a huge budget and a large staff, but AAA games have even larger budgets, even larger staffs, and often shorter development times.
BG3? But it’s an exclusion in many, many ways.
Yeah, it is a rare exception, though I would argue it is not really a AAA game, more AA.
True, it did have a huge budget and a large staff, but AAA games have even larger budgets, even larger staffs, and often shorter development times.