Some fans appear determined not to let this trend affect the game’s welcoming reputation, having reported that they are trying to rebuild other people’s C.A.M.P.s whenever they see them nuked, and work even harder to support newbies in other ways. Between that and Fallout 76’s existing anti-griefing measures, it’s possible that this potential uptick in malicious player activity will pass before long.
Oh, look, the exact reason I never Played this game in the first place and never will
You can tell as well. It really isn’t bad like that and it’s just materials you gather nonstop anyway. They aren’t stealing weapons or ammo or meds, they can’t. Literally can only break your camp by being in pvp with you which you can turn off so you never are. iI they nuke you which is at least 10+ minutes to setup and then a 2 minute countdown until the nuke hits your camp, you can easily switch camps or log out of the server. Also nukes are how you take on bosses for the most part so it’s not usually put on a camp.
You mean the reason you won’t play is because of an article exaggerating the toxicity of the players? Because I can guarantee you there nearly no griefing whatsoever. Surely you have a better reason to not play than simple non-existent griefers?
Fallout should only ever be a single-player game. The whole point is that you’re going it solo. That’s where it shines.
But more than that, I have never had a gaming experience that wasn’t made worse with other players.
What? The first game ever literally had a companion system. You basically needed them to survive. Every game since has had a big emphasis on how being alone isn’t the way to go. You are constantly working with others, helping others, getting help from others. Your argument is ridiculous.
Your argument is ridiculous.
You asked me why I don’t want multiplayer Fallout, and I told you. If you don’t like it, that’s your problem.