I got super-excited when I saw they were bringing back Peter Stormare–and then worried when this looked nothing like the game.
I got super-excited when I saw they were bringing back Peter Stormare–and then worried when this looked nothing like the game.
I love how it basically swings between entirely accurate and wildly inaccurate, and there’s no clean line for it.
You have a computer. That computer does exactly one thing, and anyone can make a copy of it, and tweak it slightly to fit their needs. That’s a Docker container. It needs to run on other computers.
You need a way to manage multiple Docker containers, and the networking between them, and the items you need to customize them. You also want to make sure that they aren’t going to bump into each other accidentally, so you need to sequester them in different areas. You also need to make sure that only certain people have access to those different areas, so you set up authentication in a fashion that reflects that. You also need to manage the computers the Docker containers are running on, to make sure that only certain hosts run certain workloads, and that there’s a difference between controller and worker nodes, and that the networking is set up correctly between them, using a custom thing called a container network interface, of which there’re multiple choices and you need to decide which best fits you needs. You also need to make sure that you have a permanent storage solution that the Docker containers can use, so that if you lose a worker node you don’t lose all the data for all the containers running on it. All of this is run through API calls to the controller nodes. That’s what I remember off the top of my head for Kubernetes, and I think I’m forgetting stuff.
We aren’t crying because of you, we did this to ourselves.
Thank you! Unfortunately, I’ve now definitely given them photo evidence of the warranty being violated, lol.
I’m not sure how much more detail you could have added, it looks great is it is. It sucks that the relationship turned out badly, but I’m hoping this next year works out better for you.
Kate. It’s a movie on Netflix where an assassin is slipped polonium on a job in Tokyo and has a night to track down the ones responsible before she dies. It’s a fun movie.
If I recall correctly, it doesn’t happen often in SG-1.
It kind of felt like the game was trying to tackle language as a barrier to entry in the same way that Tunic did, but ultimately failed to properly teach. The first language is learnable, but most of the others had extremely frustrating attempts to get the last few words. It fortunately tells you when the word is correct in your pocket dictionary, but if you haven’t encountered the item it references yet, you have to assign it what you think it is, rely on it, and figure out what exactly is wrong.
I get that it’s a puzzle game, but there’s supposed to be a moment of “Oh, that’s how it works” euphoria when you finish a puzzle, not a consistent “Seriously? I got it this wrong again?” and an encouragement for random trial and error due to frustration. It’s cool that there’s different languages, based on different existing language structures, but it felt like the execution of unraveling it fell flat.
Apparently there’s an Instagram account that puts these out.
Thanks, it’s always great to hear that people are enjoying what I put out!
Looks like the image posted is going through Nitter. https://twitter.com/TangoGameworks/status/1874259495783981205
No, disappearing in a sea of anglophones would be something like making all arms of government communicate in English, making it illegal to access non-English sites the government has after six months, forcing companies to alter signage at their own cost so it’s only in English, declaring non-English speakers and enemy to English-speaking culture, and going out of their way to make non-English documents unavailable unless you want to pay extra for translation services. You know, like Bill 96 is doing for French.
No one cares if Legault prefers French. We care that he wants to strip existing things just to make French the only option.
Got through year 2, and managed to get 4 candles on Grandpa’s evaluation, and last in-game day I managed to fix Willy’s boat and finish up my greenhouse setup. It feels like I’m getting close to putting the farm on autopilot. It is the best feeling to run out of strawberries to plant because you were sure you bought enough last year and your farm just grew too much. Still haven’t reached floor 100 in the Skull Caverns, though.
I think (I could be wrong about the exact location, but it seems correct) that this was taken by the BMO Museum just off Place des Armes metro. If you were four months earlier and panned the camera 90 degrees to the left, you would get shots of a few trees and a fountain in front of a huge cathedral. Going past that cathedral would show more trees by the riverside, and a couple of small parks (though the nearest one has been demolished for condos recently). Most of Montreal has a good amount of foliage (when the weather allows), though downtown doesn’t have much, especially following the recent renovations on Ste-Cat (this isn’t Ste-Cat). It’s mostly just this particular street that’s urban.
Good news is that Starfruit are purchased from the store in the desert now, just for standard currency. It’s not cheap, but it’s still incredibly profitable.
You still need to get to level 100 for a quest, but mystery boxes are not locked behind that.
Closest thing I could think of with Mario Kart (Raccoon City is at the end).
Not that much like Myst. Most of the game is navigating through a series of puzzles on an island, with different mechanics introduced in different zones. There are some puzzles within the island’s different areas, but it’s (mostly) less about searching and discovering secrets and figuring out machines, and more about just the puzzle system. That said, it’s an amazing game, and very satisfying.
I get that, but you’re also not quite getting the full picture with this specific instance. The community on Reddit has been waiting for Silksong so long that they have been over-analyzing every single game convention for years to see if we’re going to get a release date, and had a heated debate over whether or not a blood sacrifice of a member of the community would bring the release. They’re a little crazy over there.