• 7 Posts
  • 6 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • Something that has been on my mind for quite some time, and that I would consider learning to mod just to make it happen would be discretizing the potion and enchantment system. By that I mean that instead of having the ability of making potions that restore 50 health, 51, 52, etc., depending on how high your alchemy, you would only have discrete values, eg. 25, 50, 75, 100, 125…, or whatever you choose, and you jump from one to the next instead of going through all the intermediate integer values.

    That would avoid a lot of inventory clutter that you get from making potions and leveling alchemy in the process. I remember I’ve seen a mod that does this once, but it didn’t seem very active and updated.


  • I use mtgcardbuilder. It’s a bit complicated to use but the cards look great.

    I designed this card a long time ago, before the printing of Murktide Regent, and then I thought 3 mana was a decent minimum to have a reanimation effect plus a 4/4 body. Honestly, to mimic Murktide I would just make a copy of it in black that cares about creature cards being exiled from the graveyard rather than instants and sorceries.