I wanted it to be “explore the cursed island full of monsters and traps”, and one of the players just wanted to open a restaurant. No. Bad.
Respectfully, that player is an ass.
A game about opening a restaurant sounds really fun. Playing a character like that in a different kind of game ain’t the time or place though.
I just started running a game of Broken Compass, and I truly am blessed to have my group, because they’re great, but we still all built characters together as part of session zero so I could make sure they all fit the theme of the story I’m trying to have them inhabit.
Imagine publicly admitting you’re too dumb to get the meaning on a t-shirt and then thinking that admission is some sort of point of pride.