Hey, I just met you, and this is crazy,
but so far — this is working,
so thank you, maybe?
Hey, I just met you, and this is crazy,
but so far — this is working,
so thank you, maybe?
I just went for the memtest86 and let it do its thing… Should I do some more testing? I really feel like this is not about memory, at least not in a “physically damaged” way.
Okay, tested this just now, disabling swap makes no difference but thanks for a new command for the future!
No, anything proton related works fine, other apps start crashing when something using proton runs in the background or after it was running before.
This problem keeps popping up all the time, thru multiple updates since I finished installing everything.
I will check the logs.
Often, hardest choices to make, aren’t choices at all…
Quit your boloney, just bring some sweet honey!
With all the other comments, it becomes pretty obvious that the easiest way to do it, would be being a multi-billionaire in the first place… Wait a second…
With a crew like that and this whole support system, Zac probably saved the world twice before even getting to the bus.
No problemo, just use Up-Up-Down-Down-Left-Right-Left-Right-B-A.
You have to use administrative credentials to unlock these options.
Great! Cynicism is sensibly manageable, defeatism on the other hand — not so much.
Have you just performed a full blown FATALITY on my innocent, optimistic, delicate comment? Funk you, kind sir!
Pro tip! Go to settings > life > difficulty and change it from nightmare or hardcore to regular, easy or blissful.
It might be hard to figure out all the menus because the UX team really did a dirty one there, but it is doable.
Stay safe.
See, you are right and that’s exactly why I started with “This might be a little on the side of the main topic”…
This is a fantastic timeline if you want to go into details.
Well then… To stay true to the history, we probably would have to go back to Galaxian from ‘79, which introduced 1-UPs / additional lives, bonus stages and player upgrades, plus simple summary / statistics for hits and misses.
Well, when I was writing that, after midnight I will add, I had this feeling that Mario was doing this thing earlier but for me Mario stands as an icon for the first level design overall as a golden standard for introduction to mechanics and really efficient use of memory for data, and one of the first uses of dynamic music… So you are totally right, Mario brought a lot of things, I’ve just played Crash much more.
This might be a little on the side of the main topic but there was always something cool about Crash Bandicoot 100 Apples > 1 Life, and you could grind more to make some levels more forgiving, like semi-adjustable difficulty level based on your previous approach… And later on — warp zones, you get to choose from a few options so the progression has variation.
Another thing that comes to mind, not sure if a first game to do it, THPS for unlocking movies and later cheat codes, modes and characters for finishing the career. Plus the whole gap marathon for Private Carrera.
Oh, and chanting from Oddword where it had various uses, for saving friends or for changing into enemies, or using special abilities. This definitely was something, because I still remember thinking as a kid, “how cool is that this one ability has so many different uses”.
I don’t want to fuck up your depression status or anything like that, but being this honest with yourself sounds sort of cool… in a way… you know?
It sounds like a beginning of something or… a wave.