So first off, I run all my games with foundry. So that keeps it easy and I can put long-form stuff in its journals after first drafting in my text editor (sublime text).
Side note: I even use foundry for in person games, I just control it all from my end for folks using pen and paper and it acts as a substitute for physical maps and minis.
For my notes, I use workflowy. This is mostly short form stuff, so as I read through an AP, I’ll jot down anything I need to remember in each section in workflowy. Notes on NPCs and how to portray them go in there too.
As we play, anything I improvise goes in there so I can remain consistent, and major story beats also go in there to track what players have done and where they’re at. Finally, I’ll have some hooks in there for the next few sessions – whenever I think of cool things to throw at my players, I’ll write them in there. Tie-ins with backstories, that sort of thing.
Right now I’m mainly doing adventure paths and I kinda riff off those. If I did a grand homebrew world, I’d probably use something like scrivener or obsidian before throwing things in foundry journals. But for how I run my games right now, workflowy is a great lil organized notepad.
So first off, I run all my games with foundry. So that keeps it easy and I can put long-form stuff in its journals after first drafting in my text editor (sublime text).
Side note: I even use foundry for in person games, I just control it all from my end for folks using pen and paper and it acts as a substitute for physical maps and minis.
For my notes, I use workflowy. This is mostly short form stuff, so as I read through an AP, I’ll jot down anything I need to remember in each section in workflowy. Notes on NPCs and how to portray them go in there too.
As we play, anything I improvise goes in there so I can remain consistent, and major story beats also go in there to track what players have done and where they’re at. Finally, I’ll have some hooks in there for the next few sessions – whenever I think of cool things to throw at my players, I’ll write them in there. Tie-ins with backstories, that sort of thing.
Right now I’m mainly doing adventure paths and I kinda riff off those. If I did a grand homebrew world, I’d probably use something like scrivener or obsidian before throwing things in foundry journals. But for how I run my games right now, workflowy is a great lil organized notepad.