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    6 days ago

    Even without RTX scenery can look damn near real. But the moment there is a human in the scene, the uncanny valley fucks everything up. I don’t even get it because animals can look perfect and not trigger the uncanny valley effect, but humans always do. RTX won’t ever fix that.

    • Ephera@lemmy.ml
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      5 days ago

      I always thought that was just a me-thing. People will be like “Oh it looks so realistic”, which a) I consider a bad thing, like I’m seeing reality plenty times already, why would I want more of that? But also b) no, it does not? Even the games with the biggest budgets continue to have NPCs that look as stiff as if they’re three days dead. I’d say “with a puppeteer’s hand up their rear” since they do move their mouths, but frankly, even puppets move around more than NPCs do.