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    1 day ago

    It straight up uses a mix of UE5 and the original GameBryo. Right down to bugs still unfixed in the current version of the OG oblivion. The ESM and ESP files are even 1:1 identical.

    It made me wonder if I could load up a mod that just adds a new NPC made with the original editor but in the new game. I just don’t remember how, exactly, to manually load the .esp file via adding a line to one of the files.