• @LapGoat
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    7 months ago

    counter counter or maybe side side argument, teardown had voxel destruction with ray tracing i think.

    maybe not, the wikipedia article is a bit vague on it.

    it says they were initially implemented with raytracing, but idk if that means the final game utilizes raytracing.

    neat game though.

    https://en.m.wikipedia.org/wiki/Teardown_(video_game)

    • 📛Maven
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      47 months ago

      Is it a bit vague?

      Ultimately, ray tracing was used for most graphics elements, allowing for more realistic lighting.

      [Reviewers cited] its use of ray tracing

      Source article: “Ray tracing is so crucial to Teardown that the world goes black if you turn it off”

      I think it’s pretty clear, tbh.

      • @LapGoat
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        17 months ago

        ah yeah there ya go, twas used for lighting, which we were trying to find an example of other stuff.

        oh well.