A very short question, for people used to Forge in the dark games.
To manage a situation evolving negatively or positively on the long term, do you use a large clock, or stack several one small ones with a concrete impact every time they fill?
let’s say the PC are asking questions they shouldn’t be asking about “the bad guys”. Would you say
3 times 4 tick clock : leading to “bad guys hear rumours about someone asking question”/Bad guys Finds out who asks the question/ Bad guys guards find the PC.
A 12 tick clock and continuously increasing the pressure on the PC as the clock is filling ?
The related question, is how do you handle the consequence of the clocks filling beside the : Enemy guard found you (or missing accomplished when it’s on the PC side). Just by role-playing, or would you change the PC position or is it as often in rpg “it depends” ?
Oh hey, the free games mod! Did not expect to find you here.
I pretty much agree with your perspective.
TTRPGs are a kind of free game, and Blades is great!