What do you think is in store for this game in 2025? How much more work does the general gameplay need, what new additions will we receive and how far away is the full release?
What do you think is in store for this game in 2025? How much more work does the general gameplay need, what new additions will we receive and how far away is the full release?
I was thinking more in terms of soul mechanics. There have been lots of big meta shifts this year in relation to wave sharing, jungling and the urn. I’m not sure if they’ve settled on that yet or if there will be more big changes in 2025 as they try to work out how much they want to play into the MOBA component vs the hero shooter component.
Ah. I do think they’re leaning more MOBA, and intend to continue doing so. But IMO the two are not mutually exclusive and many of the heroes allow for a ridiculous amount of hero-shooter-style skill expression.
But they are very clearly looking to address some of the main sources of frustration in the MOBA genre. Stuff like the way a winning team tends to snowball. Or how when the teams are really evenly matched, games can end up running REALLY long.
The main drive here seems to be to try and resolve some the biggest gripes people have with Dota and LoL.
This can be seen in how the guardians and walkers have been made to lose resistance over time (meaning the losing team can snipe them more easily the longer the match goes on).
How souls become easier and easier to earn. How the lowest earning player on a team gets a passive soul income. The urn mechanic and how it favors the losing team. The mid boss, and how it is designed to be either a match ender or comback mechanic depending on which team gets it. I expect such experimentation to continue.