• Maggoty@lemmy.world
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    9 hours ago

    Yeah no. You went from console to portable.

    We’ve had absolutely huge leaps in graphical ability. Denying that we’re getting diminishing returns now is just ridiculous.

    • HEXN3T@lemmy.blahaj.zone
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      1 hour ago

      We’re still getting huge leaps. It simply doesn’t translate into massively improved graphics. What those leaps do result in, however, is major performance gains.

      I have played Horizon Zero Dawn, its remaster, and Forbidden West. I am reminded how much better Forbidden West looks and runs on PS5 compared to either version of Zero Dawn. The differences are absolutely there, it’s just not as spectacular as the jump from 2D to 3D.

      The post comes off like a criticism of hardware not getting better enough faster enough. Wait until we can create dirt, sand, water or snow simulations in real time, instead of having to fake the look of physics. Imagine real simulations of wind and heat.

      And then there’s gaussian splatting, which absolutely is a huge leap. Forget trees practically being arrangements of PNGs–what if each and every leaf and branch had volume? What if leaves actually fell off?

      Then there’s efficiency. What if you could run Monster Hunter Wilds at max graphics, on battery, for hours? The first gen M1 Max MacBook Pro can comfortably run Baldur’s Gate III. Reducing power draw would have immense benefits on top of graphical improvements.

      Combined with better and better storage and VR/AR, there is still plenty of room for tech to grow. Saying “diminishing returns” is like saying that fire burns you when you touch it.