Tony Bark to Games@lemmy.worldEnglish · 19 hours agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1116arrow-down13
arrow-up1113arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark to Games@lemmy.worldEnglish · 19 hours agomessage-square23fedilink
minus-squareTony BarkOPlinkfedilinkEnglisharrow-up10·18 hours agoExcluding the “Open Core” projects, those people don’t normally have management breathing down their necks.
minus-squarevrighter@discuss.tchncs.delinkfedilinkEnglisharrow-up2arrow-down1·15 hours agoopen core isn’t open source, imo.
Excluding the “Open Core” projects, those people don’t normally have management breathing down their necks.
open core isn’t open source, imo.
That’s why I put it in quotes.