• bearboiblake
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    4 minutes ago

    this is just a millenial version of a boomer meme. you guys are really shaping up to become what you hated. complaining about kids these days not enjoying the same shit you did when you were a kid. what next, you gonna complain about how gen alpha are destroying the economy because they’re not buying avocados or something?

    stop the inter-generational fighting, honestly, it’s cringe and a huge distraction from the fact that the rich fucks in charge are looting us for all we’re worth. let’s fight them, instead of eachother

  • uuldika@lemmy.ml
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    11 hours ago

    VR actually went through this from 2014-2024 or so. the original Oculus DK had such chonky pixels, very rudimentary tracking, game integration sucked, no hand controls. it rapidly got better to the point where playing Riven is like straight up being teleported into the world…

    …except for like, being able to run around or touch things. so it’s stayed niche.

    • Suite404@lemmy.world
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      25 minutes ago

      Not as widespread as the systems shown above though. Older VR games and even VR in general is pretty niche.

    • madcaesar@lemmy.world
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      9 hours ago

      What’s the status of VR right now? Any major advancement? I know oculus got bought by Facebook, so no way in hell I’d ever get that.

      • uuldika@lemmy.ml
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        8 hours ago

        regrettably, Meta is the state of the art for VR. the Meta Quest 3 is stunningly crisp for the price point. it’s almost retina-scale with the pixels, the head/spatial tracking is extremely accurate and doesn’t require any base station or wired attachment, and you can fluidly stream VR games from your PC wirelessly at 1080p and like 120fps with nearly no latency or reality sickness.

        I played Myst and Riven while I was sick with COVID last year, and it was one of the top five visual experiences of my lifetime (along with seeing the Grand Canyon and taking psychedelics.)

        Meta has also recently finally cracked the holy grail of non-chonky AR glasses with full FoV, though the gallium nitride waveguide process is quite expensive and yields are too poor for them to sell it. but they look like slightly nerdy glasses that let you see holograms superimposed on your vision, even outdoors in the light.

        unfortunately, VR is still anti-social and there’s not much content there, and the company leading the way is awful. but even just for Riven alone it was worth it to me.

        • madcaesar@lemmy.world
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          8 hours ago

          Ah hopefully other companies will advance becuase there is no way I’m giving my money to that shit company

      • rustyricotta@lemmy.ml
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        8 hours ago

        Strong rumors of Valve’s new VR launching this year. Quite excited for that. Otherwise, the status (in my opinion) is stagnant. I still have fun occasionally getting into VR though.

  • 3DMVR@lemm.ee
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    17 hours ago

    Yeah holy shit, we really went through eras playing games, theyve pretty much only ever known fortnite, like modern 18 year olds

    • merc@sh.itjust.works
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      2 hours ago

      I mean, they’ve decided to stick with fortnite, roblox, minecraft, whatever. But, there have been thousands of great games released that they just chose not to play.

  • Agent641@lemmy.world
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    16 hours ago

    I did 10 yrs of TF2. Better graphics might have come in that time, but I only noticed the phlogastinator.

    • Baguette@lemm.ee
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      11 hours ago

      Pyro pre nerf had one of the most op build of degreaser (any) flare gun and axtinguisher

      It was also very fun, along the lines of scout cleaver sandman pre nerf

  • samus12345@lemm.ee
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    17 hours ago

    Gen X version:

    (Had to cheat and put an arcade game for 1980, because I’m not aware of any notable console games from that year. In reality the console games from then looked much, much worse than Pac-Man)

      • samus12345@lemm.ee
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        15 hours ago

        That’s a good choice! Probably the most popular one of that year. I never had a 2600 and started with a 5200, so my knowledge of it is lacking.

    • JimVanDeventer@lemmy.world
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      15 hours ago

      Even as a millennial this is one of the first games I played (and I still love it). I dumped the ROM so I can play it forever.

  • ILikeBoobies@lemmy.ca
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    16 hours ago

    Zoomers played Minecraft

    Millennials and Alpha play(ed) Fortnite

    You could also put 10 years of RuneScape or WoW for millennials and a plethora of games that came out between 2010-2020 for Zoomers

  • PieMePlenty@lemmy.world
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    19 hours ago

    Maybe graphical advancements have slowed down (especially since it takes half a decade to make a game now) but this feels a little disingenuous. Bottom is supposed to be Fortnite? I can see someone playing WoW or Quake or UT for 10 years since its release too.

    Theres more variety in gaming today then there ever was, many more single dev games succeeding because they dont need to impress the likes of EA to publish their game thanks to the internet and free distribution. More platforms to choose from and multiplatform releases are more common.

    The successes of one game are not reflective whole medium or the current state of gaming.

  • Razzazzika@lemm.ee
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    17 hours ago

    I mean… sure, but when i was a kid if I wanted a free game I had to pirate it but all you need nowadays is to have an epic game store account and you get a free legal game every week. I would have loved that as a kid.

  • jaschen@lemm.ee
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    22 hours ago

    I’m playing Split Fiction with my wife right now and it’s one of the best coop player games I have played in awhile. Back in my childhood, the best we had was Toe Jam and Earl.

    • Blackmist@feddit.uk
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      19 hours ago

      I feel like we had decent co-op games back then.

      World of Illusion (the one with Mickey and Donald). The Chaos Engine.

      Hell, a lot of arcade games had co-op modes, like Gauntlet.

      Not many, I’ll admit, but at least it was more than one company making them.

      • DragonTypeWyvern@midwest.social
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        9 hours ago

        No, it’s rated (E for children). I’m not a big fan of what it became or how inaccurate weapons were but it did offer something new to shooters when it came out with the construction mechanics and it has plenty of skill expression.

        The more damning indictment is that something in the industry hasn’t displaced it, but it’s not like it’s any worse than a yearly Modern Warfare or FIFA release.

        I’d say an even more damning indictment is that HellDivers gained the popularity it did.

        That grind simulator game fucking sucks and is clunky and ugly, but it found success because the market is a trash desert.

  • jqubed@lemmy.world
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    1 day ago

    I mean, they can still play the old games. My kiddo loved Kirby on the NES Classic

    • The Octonaut@mander.xyz
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      1 day ago

      The point of the meme is the experience of witnessing the unique rate of progress in game engines, not the variety. There’s definitely more variety now than ever before, if you go looking for it l, and I say that as a 40 year old curmudgeon.

      • I Cast Fist@programming.dev
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        16 hours ago

        Exactly. Several limits were loosened or removed entirely. The SNES was the first console with actual pixel transparency, the PSX, despite being weaker than the Saturn and the N64, was the king of the 90s. The jump in graphical and sound quality was always night and day from the Atari era all the way to the PS3/360 era (sound probably peaked in the PS2 era, with DVD quality)

        Even on the PC, the jump from 3 years’ worth of advances was astonishing. Just compare the original Doom, 1993, with Quake, 1996

        And here’s Quake 3, 1999

          • I Cast Fist@programming.dev
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            5 hours ago

            Graphically, I think the two Half Life are more akin to UT99 and UT2003, similar year of release, too. UT2004 didn’t change graphics, but I remember that, if you set everything on the graphics to maximum, the announcer will exclaim “HOLY SHIT!”

          • pyre@lemmy.world
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            9 hours ago

            didn’t feel like it to me at the time, but I was glad they finally developed the technology to prevent Gordon’s boots from being slippery as fuck. god hl1 platforming was abysmal.

            • AdrianTheFrog@lemmy.world
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              7 hours ago

              With the graphics specifically though, IMO half life 2 (2004) is more similar in terms of fidelity to Portal 2 (2011) than to Half Life 1 (1998). Which does make sense as Half Life 2 and Portal 2 were made in the same engine ofc.

    • 3DMVR@lemm.ee
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      17 hours ago

      Not the most active current popular games for them tho, if you’re around 18 rnow fortnite was prob the main/only mutiplayer title played, my friends and I played a ton of games, jumping every month to what was popular, its consistently been fortnite for kids for a while now, I have 18 year old nephews that have only ever played fortnite, which is honestly a non issue if that works for them, the goal is to get dopamine, move on when you stop getting dopamine

      They can play the same game for years and I cant even open one of hundreds I have avilable to me most days, I think they and sports game player win, they seem happier.

      • merc@sh.itjust.works
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        2 hours ago

        the goal is to get dopamine, move on when you stop getting dopamine

        Is that the goal? I want more from my games than just poking my brain. I sometimes play games that challenge my reactions, sometimes ones that challenge my thinking. Superhot and Braid provided interesting time-related puzzles. Portal had some good lateral thinking puzzles.

        I’m not exactly playing educational games, but when I played Assassin’s Creed games, the historical bits I found interesting were things I could learn more about outside the game. When I played Hearts of Iron 4, it was global politics around the time of WWII. Uboat and other sub games taught me a bit about submarine tactics in WWII. Oxygen not included taught me things I didn’t know about thermodynamics and materials, even if it is extremely simplified. Age of Empires and Total War were gateways to learn about medieval styles of warfare.

        Even Sea of Thieves, which involves incredibly simplified sailing was what prompted me to learn about how square-masted sailing ships actually worked.

        And, of course, all the flight simulators I’ve played over the years has taught me a lot about how to actually fly planes.

        To me, if all you’re getting from a game is a bit of dopamine hits, you’re really missing out. It’s like watching the same movie over and over, or reading the same book over and over.

    • ZombiFrancis@sh.itjust.works
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      9 hours ago

      Strictly in 3d graphic capacity, just about.

      Though Ocarina (1998) was only three years after Chrono Trigger (1995).

      Star Fox came out in 1993 and was kind of the defining ‘3D’ game and would’ve been perfect for this meme.

  • AllNewTypeFace@leminal.space
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    20 hours ago

    10 years of being GenX:

    year 1: monochromatic primary-coloured graphics on a ZX Spectrum/chunky sprites on a Commodore 64/dying of dysentery and NTSC colour fringing on an Apple II

    year 10: 4096-colour 3D graphics and digitised sound on an Amiga/playing Microsoft Flight Simulator on a 1024x768 multisync monitor