• slouching_employer@lemmy.one
    link
    fedilink
    English
    arrow-up
    10
    ·
    edit-2
    1 year ago

    No, the article says that Epic Games “laid off 16% of its [Epic Games’] workforce, or 830 employees”.

    I believe Bandcamp was ~120 people total – so 60 laid off.

    • Amju Wolf
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      Ahh my bad, can’t read apparently. That amount of employees sounds way more reasonable, even if I feel like they weren’t doing much.

        • Amju Wolf
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          1 year ago

          Oh yeah no question about that. My point was just that I don’t understand why you’d need so many people for such a fairly simple project - with such a narrow scope; but that’s moot since they didn’t have that many people after all.