My personal deck arrives tomorrow - had the lucky opportunity to experience one and that pretty much sold me!
I’ll be playing mostly 2d/isometric games like Project Highrise and Overcrowd, maybe a bit of Palworld too.
Overcrowd is 70% off right now.
I’m really enjoying Trine 4 (the sale got me). I’m what the kids call a “casual”, but I’m really enjoying the puzzles and the combat. It’s also a really pretty game.
I’ll have to check it out.
Trine 1-3 have always had a special place in my “this looks nice, but somehow is one of the few 2d games that won’t run on any PC I have ever owned” list.
But my SteamDeck has been amazing at letting me experience games from that list!
Which was the Trine that was panned on release, was it 4 or 5?
I think it was 3?
Oblivion Override - runs like a dream. Since it’s basically Dead Cells but with robots and more boss fights it was a no brainer for me. The controls are smooth and while the fights can be real chaotic I enjoy it a lot so far
I’ve spent a lot of time in Dead Cells on other platforms, but have held off on rebuying it on steam. Didn’t really want to lose my progress or rebuy all the dlc. So the idea of a comparable quality Dead-Cells-like is very appealing.
Lol for most of this conversation I was sure this was a total overhaul mod for Oblivion.
Came here to share this! Maybe it’ll finally break my Dead Cells addiction… The problem is real…
Same here. DC is probably my favourite indie game since Terraria. Hundreds of hours of fun so far… …and still don’t have the final boss cell :(
My secret is cheating 😆
Since it’s a non-competitive offline game cheating could be part of the fun, so no complaints here :)
I’ve just finished playing RealMyst (god that had some tricky and sometimes convoluted puzzles), and installed Bloodstained last night. So will hopefully start that later - I’ve heard good things!
Like a Dragon: Infinite Wealth has been taking all my time since it came out. I’m not very far into the game yet, I just unlocked the Pokemon parody and have been spending my recent time going between that and the crazy taxi-like mini game.
Halls of Torment. I can’t get enough. Like Vampire Survivors, but cooler and with a slap of Diablo 2 “paint”. Best $5 I’ve spent since…well…Vampire Survivors.
I am utterly addicted to an early access game called Motor Town: Behind The Wheel. It sells itself as a driving simulator kind of like if Euro Truck Simulator not only had semis but also taxis, box trucks, garbage trucks, tow trucks, busses, sedans, SUVs vans, sports cars etc… you name it.
There are many different ways to earn money in the game from pizza delivery to logging trucking to driving a garbage truck to urgent taxi rides.
Because you can heavily customize and tune each vehicle, including being able to drop ridiculously powerful engines into vehicles, it means that while this game doesn’t sell itself as a racing game necessarily, it is one of the most fun racing games I have ever played. When I do deliveries with my box truck I’m not playing a chill simulator, I am hurtling a box truck across fields and power sliding around corners with my custom tuned v12 monster.
The physics are superb and it is just a blast to race around in the vastly different feeling vehicles.
What seals the addictive feel to the game is that it has an autopilot feature where your vehicle will automatically drive to waypoints so you can interact with this game anywhere along a continuum from a sort of idle game all the way to a balls to the wall open world racing game.
If you are the kind of person that enjoys just racing around in GTAV aimlessly rather than doing missions or if you love open world racing games like Burnout Paradise or if you want to play Euro Truck Simulator with your friends you will love Motor Town.
Motor Town has multiplayer and it is really fun to be on the same road networks as people playing the game in a totally different way than you. A lot of times semis and trucks go by in autopilot, sometimes you pass someone driving a logging truck like an utter psychopath addicted to speed, sometimes you pass a player loading a broken down vehicle onto their towtruck, sometimes you are racing along and see someone else racing in their souped up car and a mini informal street race happens. It is my ideal version of a chill social game, especially because again the driving mechanics/physics are superb, it is hard to go back to other games after it.
Finally, it runs awesome on the steam deck particularly because of the low poly graphics style (that might fool you into thinking the driving mechanics are arcadey but trust me they aren’t).
This isn’t my kind of game, but it sounds exactly like the kind of game my son would love. Thanks for sharing, I can’t wait to show it to him after work.
If your son is of the kid type “loves big machines that adults use to do work with” he will absolutely be obsessed with this game, I would have played the shit out of it when I was a kid. Wait I am playing the shit out of it, am I still a kid…?
Also, I get that it isn’t your type of game but if you can find a driving task you like doing in the game it is a really good way to spend time together, it is a superb social hangout game. Give the demo a try at least if your son ends up liking it!
Gonna check it out, thanks!
I’m looking for a game with realistic handling where I can race down some roads with traffic. Asseto corsa with mods is perfect but it won’t run on steam deck!
How’s the controller support? The steam verification doesn’t look promising
Controller support works no problem for me both with the steamdeck onboard controls and also with a gamepad when my steamdeck is docked. The game has premade bindings for controller that display onscreen and honestly driving with a controller gives you a massive advantage over mouse and keyboard given how subtle the vehicle handling is and how much easier it is to make smooth subtle adjustments with a controller.
There is a demo so you can see if it works for you.
I’m looking for a game with realistic handling where I can race down some roads with traffic.
Totally the right vibe for this game, just start out doing taxi jobs, turn on accepting urgent passengers and turn off accepting comfort passengers. Now you have a point to point racing game on roads with AI traffic (and also human players if you play online).
The starter taxi car doesn’t have crazy acceleration but go into your options and turn off all the steering and driving assists and put the car in sport mode and the car opens up a lot since the assists are there to help you drive calmly.
Still an early access game but the driving feel is just so good and you the customization of vehicles is so flexible that I don’t really care, it is a blast already. Also, jobs like delivery truck jobs might not usually be timed but the more jobs you do the more money you make… so even the jobs that aren’t framed as racing jobs you can totally treat like a racing game and soup up your delivery truck with an absurd engine.
The only job you can’t treat like a racing job is bus driving since you have to arrive on schedule and not too early (you can have AI drive bus routes for you while you drive a different car tho). Every other job you can just punch it and drive like an absolute psychopath. Think of it as a racing game about racing all kinds of different vehicles (wanna make a semi into a giant drift monster? You can do that) not just sports cars.
I tried the demo, and I’m gonna be honest it ain’t for me
The gameplay is fine, but it’s the UI, controls and stuff letting it down. Its not very polished. Probably just early stages of development.
I had a frustrating start, trying to drive a broken vehicle for about 10minutes. I even googled why I couldn’t start the engine. (No luck) Then I got out and saw the icon indicating broken car. Yeah it’s me being dumb but a well built game would think of this and help the player if they’re trying to start a broken car
I stopped playing after about 30mins, the initial frustration used up too much of my patience
I may give it another chance in about a year or so, when it’s more polished and maybe out of early access
Also some of the controller glyphs are quite difficult to see on the deck, looks all jagged
Yeah I think you found a vehicle for the towing job that is purposefully broken down to make it a challenge to tow (I.e. the right front tire is totally flat so you have to lift the front with a winch for the tow). You only start with one vehicle (stinger) but there are various blue vehicles around you can drive for free to do jobs in exchange for a cut of your profits. Any vehicles you see with a yellow icon labeled “rescue request” on the map are vehicles intended to be recovered with a tow truck. You can get in them to “drive” them but that is just to facilitate repositioning them in order to help get them hooked into a tow truck. You cannot just get in and drive random vehicles in this game unless they are rental vehicles labeled with a blue icon.
Sorry you had a bad experience, it is definitely early access, I normally never recommend early access games it’s just there aren’t really any fleshed out alternatives of open world driving games with realistic physics and a large open worlds that even remotely try to do what Motor Town does, not to mention in a low poly graphics style well suited to lower end devices like the steam deck.
Yeah there are open world racing games, but that doesn’t really get at the vibe of Motor Town with all the vastly different kinds of vehicles and jobs all happening together at once. The closest peers like Forza or Beamng just don’t understand the basic gameplay loop of why Motor Town works so well, so while you might be able to get somewhat of a similar experience to parts of Motor Town elsewhere, even at this stage of development I think Motor Town provides a really unique fun that for a certain type of person is going to be an extremely addicting experience.
Some people will try the Motor Town demo and think “this is just all grinding driving jobs for money” and hate, people like me will have the same reaction and absolutely love it for focusing on that.
The gameplay is fine, but it’s the UI, controls and stuff letting it down. Its not very polished. Probably just early stages of development.
Yeah. This is definitely a game style I want, but I’ve been spoiled by the driving and controls polish in games like Saint’s Row.
Steam makes it sound like this doesn’t run that well on the SD. Is that true?
If you crank the settings yeah it won’t run well, but at lower settings that game runs fine even online in a multiplayer server with 30 people (though the net code is still a bit rough (I mean it’s a multiplayer physics game with multiple articulating physics pieces like 18 wheelers with trailers soooo) but that isn’t the steamdeck’s problem). It has a free demo, try it out to and see for yourself yooo
Because the graphics are stylized as low poly you are getting a whole lot of very advanced unreal engine physics delivered in a very resource efficient package. I bet Wreckfest runs as good at low graphics but Wreckfest defies logic with how well it runs.
Another good vehicle game that is fabulous for the steam deck is Offroad Mania. Opposite kind of game from Motor Town, very small bite sized rock crawling levels and procedurally generated endless obstacle runs. The game has superb physics, low poly graphics and runs like butter on the deck.
Shifting my primary gaming from Switch to SteamDeck has really let SnowRunner shine.
I don’t know if it’s the move from MudRunner, or if MudRunner on Switch is massively cut down.
But either way, SnowRunner on SteamDeck is so pretty, and it feels a lot bigger and more diverse than MudRunner did on Switch.
Currently playing through Mother 3. Great game, but not surprised it never got a Western release with all its dark themes.
Lies of P is great on the Deck, been churning through that. Highly recommended if you enjoy Soulslikes.
Two Worlds 2 HD, grabbed the bundle lately.
For who is courious, disabled the Shattered Embrace DLC and it runs out of the box on the deck. Even when it shows not suppoted.
The game looks like something I would enjoy, but the reviews give me pause.
It has insane 3rd party DRM that requires you to call the publisher on a landline if you want to reinstall
This sounds pretty wild if true, but this review is also from 7 years ago so hopefully things have changed.
Didn’t experienced this.
While another just mentioned to run it once in desktop mode and then with all DLC enabled in game mode.
I recently installed it and just had to run it in desktop mode first to skip the activation bit and it works with all DLCs enabled.
Been playing Tiny Rogues. It’s really good on the deck!
Started octopath traveller and streets of rage 4 in addition to Hellblade Senua’s sacrifice. I recently finished just cause 3 and guardians of the galaxy.
Just bought Palworld, but haven’t had a chance to play yet.
Palworld is mine. I’ve been loving it so far.
I’d say a couple things though:
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Don’t expect perfection. It’s still early access and there are bugs. They put out a patch last night that fixed some of the most glaring issues, but there’s still some wonky stuff. I’d recommend, when you build your base, to keep all the workstations that pals use on the ground level, and build your ceiling/second floor two units high. Some larger pals can’t get through single tall doorways.
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Feel free to play around with your server settings if you want things a little easier/harder (but I’d say definitely turn off structure decay right away, and maybe increase pal spawn rate slightly, mine is at 1.2x and feels good). The game is almost entirely customizable to what you want it to be, everything between super casual fun and hardcore survival is easy to set up.
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Don’t stress about min/maxing everything just yet. First of all, you probably simply don’t need it while leveling up. Second, people don’t know what the fuck they’re talking about yet. There are conflicting sources for the best of pretty much everything. So just play how you like (but I’d say wait until you have a pal you know you’ll use endgame before powering it up with essence/condensing, those can’t be refunded to my knowledge).
How good is the performance/controls for playing on Steam Deck?
Oh that’s my bad. I missed what community this was in. I don’t have any steam deck specific knowledge.
I’ve heard about some performance issues on multiplayer servers for console users, but iirc most people don’t have issues for single player. Wish I could say more but I’ve only played on PC, sorry.
That’s fine, I was just curious because Your previous answer sounded like you had a lot of experience in the game.
I guess I probably have more experience than the average player, about 25 hours so far. But I also learned my 3rd point the hard way, by doing ~10 hours of research outside of playing to try to optimize. It mostly just drove me crazy, but I did pick up a lot of little helpful tidbits. So if anyone has any general gameplay questions I’m happy to do my best to answer!
Just know I definitely don’t consider myself an expert by any means. I’m not even at the level cap yet.
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Hardcore Mecha. More fun than I imagined it would be (and I had high expectations).