• AVincentInSpace
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    1 year ago

    The werewolf sees the movement and takes his jaws off your neck, but he still has full human intelligence, so instead of chasing it he berates you for a moment for insulting his intelligence by thinking that would work. It’s a moment you don’t waste. You pick up a pointy stick off the ground and jab it in his eye as hard as you can. He shrieks and picks his forepaws up off the ground to clutch at his face. That means, if only for a moment, that he’s no longer pinning you to the ground. You take the opportunity to stand up and bolt, praying that you can outrun him long enough to hide behind a tree.

    It’s a tense moment, but you do. He tries to sniff you out. You pull out another tennis ball, rub it under your armpit, and roll it towards him. He takes the bait. You sneak up behind him with a rock, ready to bash him over the head, when you step on a twig and he turns around…

      • hazeebabee@slrpnk.net
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        1 year ago

        15 hours later and still no ending to this choose your own adventure 😭

        Do warewolves like treats?? The world may never know

        • Uriel238 [all pronouns]@lemmy.blahaj.zone
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          1 year ago

          Humans and canines both like treats provided they’re offered in the right context. Hand out candy to a classroom of kids or leave donuts in the office mess and see moods brighten.

          But if the werewolf is going to be paid $100K to tear you in half, treats are not likely to work.

          Pop Culture Detective did a recent video of his experiment trying to make friends on Fortnite (The Battle Royale) strong enough that other players will give up a LMS victory for mutuality. (One sacrificed themselves to give PCD the win). He died a lot since the game is built around antagonism, not mutuality.

          He notes that the addition of cars, including cabs, have enticed some players to drive others around without violence, so camaraderie can prevail despite a narrative of violence.

    • kase@lemmy.world
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      1 year ago

      This feels like a dark choose-your-own-adventure where every ending is either bad or worse